Small refactoring

This commit is contained in:
Admar Schoonen 2023-04-16 20:28:40 +02:00
parent 872fe28be7
commit a7efef65c8
1 changed files with 60 additions and 56 deletions

116
clock.py
View File

@ -235,6 +235,65 @@ class MyClockWidget(FloatLayout):
is_arm = is_arm()
def add_wake_up_sound(self):
alarm_settings = App.get_running_app().alarm_settings
x = self.ids["settings_menu_wake_up_sound_boxlayout"]
gl = GridLayout(
cols=2,
)
self.wake_up_sounds = WakeUpSounds
alarm_settings.sound_selected = next(iter(self.wake_up_sounds))
alarm_settings.sound_source = self.wake_up_sounds[alarm_settings.sound_selected]
self.ids["settings_menu_wake_up_sound_select_button"].text = alarm_settings.sound_selected
self.wake_up_sound_checkboxes = []
self.wake_up_sound_labels = []
i = 0
for w in self.wake_up_sounds:
c = CheckBox(
group = "settings_menu_wake_up_sound",
size = [gl.size[0] * 0.1, gl.size[1]],
)
c.bind(active=self.settings_menu_wake_up_sound_cb)
gl.add_widget(c)
self.wake_up_sound_checkboxes.append(c)
if i == 0:
a = True
else:
a = False
l = Label(
text = w,
halign = "left",
valign = "middle",
size = [Window.size[0] * 0.3, Window.size[1]],
text_size = Window.size,
font_size = Window.height*0.05,
color = self.theme.color_font,
active = a
)
l.text_size = l.size
gl.add_widget(l)
self.wake_up_sound_labels.append(l)
i = i + 1
x.add_widget(gl)
b = Button(
text = "Ok",
font_size = self.height*0.3,
color = self.theme.color_font,
background_normal = '',
background_color = self.theme.color_button
)
b.bind(on_press = self.settings_menu_wake_up_sound_Ok_button_cb)
x.add_widget(b)
self.settings_menu_wake_up_sound_Ok_button = b
def play_sound(self, source):
alarm_settings = App.get_running_app().alarm_settings
@ -1167,62 +1226,7 @@ class MyApp(App):
def build(self):
clock_widget = MyClockWidget()
x = clock_widget.ids["settings_menu_wake_up_sound_boxlayout"]
gl = GridLayout(
cols=2,
)
clock_widget.wake_up_sounds = WakeUpSounds
self.alarm_settings.sound_selected = next(iter(clock_widget.wake_up_sounds))
self.alarm_settings.sound_source = clock_widget.wake_up_sounds[self.alarm_settings.sound_selected]
clock_widget.ids["settings_menu_wake_up_sound_select_button"].text = self.alarm_settings.sound_selected
clock_widget.wake_up_sound_checkboxes = []
clock_widget.wake_up_sound_labels = []
i = 0
for w in clock_widget.wake_up_sounds:
c = CheckBox(
group = "settings_menu_wake_up_sound",
size = [gl.size[0] * 0.1, gl.size[1]],
)
c.bind(active=clock_widget.settings_menu_wake_up_sound_cb)
gl.add_widget(c)
clock_widget.wake_up_sound_checkboxes.append(c)
if i == 0:
a = True
else:
a = False
l = Label(
text = w,
halign = "left",
valign = "middle",
size = [Window.size[0] * 0.3, Window.size[1]],
text_size = Window.size,
font_size = Window.height*0.05,
color = clock_widget.theme.color_font,
active = a
)
l.text_size = l.size
gl.add_widget(l)
clock_widget.wake_up_sound_labels.append(l)
i = i + 1
x.add_widget(gl)
b = Button(
text = "Ok",
font_size = clock_widget.height*0.3,
color = clock_widget.theme.color_font,
background_normal = '',
background_color = clock_widget.theme.color_button
)
b.bind(on_press = clock_widget.settings_menu_wake_up_sound_Ok_button_cb)
x.add_widget(b)
clock_widget.settings_menu_wake_up_sound_Ok_button = b
clock_widget.add_wake_up_sound()
update_rate = App.get_running_app().update_rate
# update initially, just after construction of the widget is complete