Generate CSS assets during build
The main CSS file will import everything from Bootstrap and Font Awesome and provide a way to override things.
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// Generates static assets.
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use std::env;
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use std::fs::File;
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use std::io::Write;
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use std::path::Path;
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use sass_rs::{self, Options};
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fn main() {
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let dir = env::var("CARGO_MANIFEST_DIR").unwrap();
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let scss_dir = Path::new(&dir).join("scss");
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let source_css_file = scss_dir.join("stoptime.scss");
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let css_dir = Path::new(&dir).join("static").join("css");
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let target_css_file = css_dir.join("stoptime.css");
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let sass = sass_rs::compile_file(&source_css_file, Options::default()).unwrap();
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let mut f = File::create(&target_css_file).unwrap();
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f.write_all(sass.as_bytes()).unwrap();
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}
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// Include all of Bootstrap.
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@import "bootstrap/bootstrap";
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// Include all of Font Awesome.
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@import "fontawesome/fontawesome";
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/* StopTime's main CSS (overrides)
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*/
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// Prepare for the fixed-top navbar.
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html {
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position: relative;
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min-height: 100%;
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}
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// Add some padding for the fixed-top navbar.
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body {
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padding-top: 80px;
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margin-bottom: 24px;
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}
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footer {
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position: absolute;
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bottom: 0;
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width: 100%;
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height: 24px;
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line-height: 24px;
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}
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